Designing a Dress Up Game with Scenario

Introduction

With Scenario, creating a dress-up game has never been more accessible and efficient. Our platform empowers game developers to design and implement new, seasonal, and trendy wearables in a snap, enabling you to keep your game content fresh and relevant. Moreover, the ability to quickly ideate and iterate on designs ensures that you can bring your creative vision to life without any unnecessary delays.

In this article, we will share the quickest path to success when designing your dress up game, as well as some useful tips for further customization. The assets you create could be used either as final results or as the basis for overpainting further.

This guide will walk you through the following steps:

  1. Designing your character.
  2. Designing wearables.
  3. Finalizing in Canvas for export.
  4. (Optional) Background design.

Step 1: Designing your characters’ default pose.

The first step of this process can be either straightforward or more intricate, depending on the stage of your game design and your vision. One approach is to use a few of the platform models available on Scenario and compose a new character model using a style and a character base, as demonstrated in this workflow.

Alternatively, you can train your own character using a set of images you already have. In this case, follow the Character Training workflow for optimal results. It's recommended to use character training images that showcase a variety of outfits.

Next, generate your character using Controlnet Pose or Image to Image with a generic reference image that mirrors the desired pose. For a comprehensive step-by-step guide, click the following link.

Composing and posing a character

Step 2: Designing wearables with the mini canvas tool.

Next, you will need to generate clothing for your character. There are several methods for this, which largely depend on whether you aim to reproduce clothing from references or are open to using clothing options generated entirely by the model you are using. Choose one of the options below for a deeper step by step.

Restyle with Mini Canvas (Simple)

In this option, you will use the mini canvas tool on the image generation page to guide your clothing creations. You don't need to paint a masterpiece to achieve good results; even simple color blocking will look perfectly fine.

Moreover, don't worry if your character's face changes during this process. In the next step, we will combine everything to create a cohesive look.

Restyling with Sketch Tool

Training Wearables (Intermediate)

If the clothing you want to use is highly specific and you have numerous reference images, consider training a model with those images. This approach adds a few more steps to the workflow but is an excellent option when you aim to create signature clothing items, such as legendary armor or outfits that signify a character's class or background. In this case, follow this dedicated workflow, which also shows how to dress them on your character

Read more on training character wardrobes

Step 3: Finalizing on Canvas for Export

During the last step, your images may have changed some key details of your character’s face. To re-synchronize your creations, upload the base pose of your character to the Canvas. Then upload the clothing item, erase anything from the item’s layer that you do not want to keep, and mask out the seams.

This step can be completed in 1-2 iterations. At this stage, it's also possible to finesse and adjust small details with precision in the Canvas. Once you're satisfied, merge the layers for the particular outfit you're working on and export them. For simplicity, you can hide the layers for specific clothing items you're no longer working on, keeping all your outfits in one document.

Finalizing Wearables with Canvas

(Optional) Step 4: Generate a Background

If you followed our workflow with composition, you would have selected a style to blend with your chosen character model. If not, this step requires you to choose or train a style that complements your character's style.

This step is straightforward: using only the style model, describe the setting you'd like to generate. If you're having difficulty achieving the correct structure, use a reference image to guide your final generation.

Generating backgrounds

Conclusion

With our tools, you can create trendy and seasonal wearables, quickly ideate and iterate on designs, and bring your creative vision to life without unnecessary delays. By following the steps outlined in this article, you are on your way to designing a successful dress-up game that captivates your audience.

Embrace the potential of Scenario's platform, and let your creativity soar as you embark on the exciting journey of designing your dress-up game!

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